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For this question, refer to the Mountkirk Games case study.

Mountkirk Games wants to set up a real-time analytics platform for their new game. The new platform must meet their technical requirements. Which combination of Google technologies will meet all of their requirements?

A.

Container Engine, Cloud Pub/Sub, and Cloud SQL

B.

Cloud Dataflow, Cloud Storage, Cloud Pub/Sub, and BigQuery

C.

Cloud SQL, Cloud Storage, Cloud Pub/Sub, and Cloud Dataflow

D.

Cloud Dataproc, Cloud Pub/Sub, Cloud SQL, and Cloud Dataflow

E.

Cloud Pub/Sub, Compute Engine, Cloud Storage, and Cloud Dataproc

For this question, refer to the Mountkirk Games case study.

Mountkirk Games' gaming servers are not automatically scaling properly. Last month, they rolled out a new feature, which suddenly became very popular. A record number of users are trying to use the service, but many of them are getting 503 errors and very slow response times. What should they investigate first?

A.

Verify that the database is online.

B.

Verify that the project quota hasn't been exceeded.

C.

Verify that the new feature code did not introduce any performance bugs.

D.

Verify that the load-testing team is not running their tool against production.

For this question, refer to the Mountkirk Games case study.

Mountkirk Games wants to set up a continuous delivery pipeline. Their architecture includes many small services that they want to be able to update and roll back quickly. Mountkirk Games has the following requirements:

• Services are deployed redundantly across multiple regions in the US and Europe.

• Only frontend services are exposed on the public internet.

• They can provide a single frontend IP for their fleet of services.

• Deployment artifacts are immutable.

Which set of products should they use?

A.

Google Cloud Storage, Google Cloud Dataflow, Google Compute Engine

B.

Google Cloud Storage, Google App Engine, Google Network Load Balancer

C.

Google Kubernetes Registry, Google Container Engine, Google HTTP(S) Load Balancer

D.

Google Cloud Functions, Google Cloud Pub/Sub, Google Cloud Deployment Manager

For this question, refer to the Mountkirk Games case study. You need to analyze and define the technical architecture for the database workloads for your company, Mountkirk Games. Considering the business and technical requirements, what should you do?

A.

Use Cloud SQL for time series data, and use Cloud Bigtable for historical data queries.

B.

Use Cloud SQL to replace MySQL, and use Cloud Spanner for historical data queries.

C.

Use Cloud Bigtable to replace MySQL, and use BigQuery for historical data queries.

D.

Use Cloud Bigtable for time series data, use Cloud Spanner for transactional data, and use BigQuery for historical data queries.

Refer to the Altostrat Media case study for the following solutions regarding cost optimization for batch processing and microservices testing strategies.

Altostrat is experiencing fluctuating computational demands for its batch processing jobs. These jobs are not time-critical and can tolerate occasional interruptions. You want to optimize cloud costs and address batch processing needs. What should you do?

A.

Configure reserved VM instances

B.

Deploy spot VM instances.

C.

Set up standard VM instances.

D.

Use Cloud Run functions.

For this question, refer to the Mountkirk Games case study. You are in charge of the new Game Backend Platform architecture. The game communicates with the backend over a REST API.

You want to follow Google-recommended practices. How should you design the backend?

A.

Create an instance template for the backend. For every region, deploy it on a multi-zone managed instance group. Use an L4 load balancer.

B.

Create an instance template for the backend. For every region, deploy it on a single-zone managed instance group. Use an L4 load balancer.

C.

Create an instance template for the backend. For every region, deploy it on a multi-zone managed instance group. Use an L7 load balancer.

D.

Create an instance template for the backend. For every region, deploy it on a single-zone managed instance group. Use an L7 load balancer.

For this question, refer to the Mountkirk Games case study. You need to analyze and define the technical architecture for the compute workloads for your company, Mountkirk Games. Considering the Mountkirk Games business and technical requirements, what should you do?

A.

Create network load balancers. Use preemptible Compute Engine instances.

B.

Create network load balancers. Use non-preemptible Compute Engine instances.

C.

Create a global load balancer with managed instance groups and autoscaling policies. Use preemptible Compute Engine instances.

D.

Create a global load balancer with managed instance groups and autoscaling policies. Use non-preemptible Compute Engine instances.

For this question, refer to the Mountkirk Games case study. Which managed storage option meets Mountkirk’s technical requirement for storing game activity in a time series database service?

A.

Cloud Bigtable

B.

Cloud Spanner

C.

BigQuery

D.

Cloud Datastore

For this question, refer to the Mountkirk Games case study. Mountkirk Games wants to migrate from their current analytics and statistics reporting model to one that meets their technical requirements on Google Cloud Platform.

Which two steps should be part of their migration plan? (Choose two.)

A.

Evaluate the impact of migrating their current batch ETL code to Cloud Dataflow.

B.

Write a schema migration plan to denormalize data for better performance in BigQuery.

C.

Draw an architecture diagram that shows how to move from a single MySQL database to a MySQL cluster.

D.

Load 10 TB of analytics data from a previous game into a Cloud SQL instance, and run test queries against the full dataset to confirm that they complete successfully.

E.

Integrate Cloud Armor to defend against possible SQL injection attacks in analytics files uploaded to Cloud Storage.

For this question, refer to the Mountkirk Games case study. Mountkirk Games wants you to design a way to test the analytics platform’s resilience to changes in mobile network latency. What should you do?

A.

Deploy failure injection software to the game analytics platform that can inject additional latency to mobile client analytics traffic.

B.

Build a test client that can be run from a mobile phone emulator on a Compute Engine virtual machine, and run multiple copies in Google Cloud Platform regions all over the world to generate realistic traffic.

C.

Add the ability to introduce a random amount of delay before beginning to process analytics files uploaded from mobile devices.

D.

Create an opt-in beta of the game that runs on players' mobile devices and collects response times from analytics endpoints running in Google Cloud Platform regions all over the world.